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LEAD GAME DESIGNER
INVISIBOB
A 2D side Scroller game made on Construct 2
Genre - 2D Platformer
Platform - PC
Game Engine - Construct 2
Role - Lead Art Director
InvisiBob is a game wherein the player is an invisible character and his objective is to reach from Point A to B without dying and in the least possible time. The player has the leeway to be visible only when he collects the stars that are placed through out the level.
InvisiBob was made by a team of four people within two-three days using "Construct 2", wherein I played the role of the Lead Artist.
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