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CINDERELLA

A Game made in Unity ​

Genre - Side Scroller Platformer

Platform - PC

Game Engine - Unity

Role - Art Director/Asset Implementation

In another world and time, a young princess named Cinderella wakes up among destruction and despair. Her world has turned to ashes because of a permanent Equinox that has stopped the rotation of her planet. For the sake of her future and of others she decides that it is not the last breath of nature, that its time to bring back the life as it should have been...

"A long journey will start with the hope that this planet will turn again."

This is my first game wherein I used “Unity” and succeeded in finishing it in two weeks, with a team of nine members. For this game I worked as the Graphic Designer and in Asset Implementation. The Constraints given to us were to use ASHES, CINDERELLA, EQUINOX, MONUMENT & CHAKRA behind designing this game.

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